
Rigging 3D Characters
Rigging 3D charactars and assets tends to be boring for many artists. I enjoy it because I can add my brain’s left side logical/analitical skills to my right side creative skills. Blender’s rigging tools are very impressive and the community of users and developers keep pushing the envelope on its capacities.
Enjoy some screen recordings of my adventures learning these tools while producing a 3D animated Film called Traces Retraced. You can see more about that project here.
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